multithreading support
parent
f53d989793
commit
20afc8908c
248
main.cpp
248
main.cpp
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@ -16,9 +16,14 @@
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#include <Magick++.h>
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#include <string.h>
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#include <sys/time.h>
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#include <inttypes.h>
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#include <semaphore>
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#include <barrier>
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#include <vector>
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#include <unordered_map>
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#include "inttypes.h"
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#include <mutex>
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#include <thread>
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#include <condition_variable>
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// which basic nail placement algorithms should be used
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// #define grid
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@ -27,10 +32,51 @@
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class Main {
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private:
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/// indicator, which threads are busy
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uint64_t m_busyFlag;
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/// number of threads
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int16_t m_numThreads;
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/// worker threads
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std::vector<std::thread> m_worker;
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/// result from checkLine thread
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int64_t* m_lineResult;
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/// next target to process in thread pool
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int16_t m_nextTarget;
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/// result pool lock
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std::mutex m_resultLock;
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/// mutex for work notification
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std::mutex m_workMutex;
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/// work notification condition
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std::condition_variable m_workNotification;
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/// mutex for finished motification
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std::mutex m_finishedMutex;
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/// finished notification condition
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std::binary_semaphore m_finishedNotification{0};
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/// sync point for worker threads and main
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std::barrier<void(*)()> m_syncPoint;
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/// last position (number of nail)
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int16_t m_lastPosition = 0;
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/// definition of a point for our dwarn line vector
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/// tasks left
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int32_t m_tasksLeft;
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/// running flag for threads
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bool m_running;
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/// list of nails
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const std::vector<uint32_t>& m_nails;
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/// definition of a point for our drawn line vector
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struct Point {
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/// x coordinate
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uint16_t x;
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@ -61,20 +107,20 @@ class Main {
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/// penalty duplication factor
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float m_duplicateFactor;
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/// map of used paths
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uint16_t *m_usedpaths;
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/// number of nails
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int16_t m_numberOfNails;
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/// the actual weight function to calculate how off we are to the target
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/// \param value current value
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/// \param target desired target
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/// \retval distance to target
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inline int64_t weightFunction(int16_t value, int16_t target) {
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inline int64_t weightFunction(int16_t value, int16_t target) const {
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return (value - target) * (value - target);
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}
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/// swaps two numbers
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/// \param a first number
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/// \param b second number
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@ -163,16 +209,13 @@ class Main {
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return pil;
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}
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float checkLine(int16_t target) {
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float checkLine(int16_t target) const {
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if (m_lastPosition == target) return INT64_MAX;
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/// the diff on current lastPosition -> target
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int64_t testDiff = 0;
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uint16_t src = std::min(m_lastPosition, target);
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uint16_t dst = std::max(m_lastPosition, target);
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td_linesFromSource::const_iterator lttIter = m_linesFromSource.find((src << 16) + dst);
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/*if (lttIter == m_linesFromSource.end()) {
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printf("itt fail %i %i\n", src, dst);
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abort();
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}*/
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// calculate difference to target
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// for each point
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td_pointsInLine::const_iterator pilIter = lttIter->second.begin();
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@ -196,27 +239,100 @@ class Main {
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return testDiff * duplicatePenalty;
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}
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void checkLines(int16_t tid) {
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bool first = true;
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while (m_running) {
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m_syncPoint.arrive_and_wait();
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// wait for notification
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{
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std::unique_lock<std::mutex> lock(m_workMutex);
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m_busyFlag &= ~(1 << tid);
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if (!m_busyFlag) {
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if (!first) {
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m_finishedNotification.release();
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} else {
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first = false;
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}
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}
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m_workNotification.wait(lock);
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m_busyFlag |= (1 << tid);
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}
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// did we wake up because of shutdown?
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if (!m_running) break;
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int16_t tasksLeft = 0;
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int16_t target = 0;
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do { // as long as there is work
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{
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std::unique_lock<std::mutex> lock(m_resultLock);
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target = m_nextTarget++;
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tasksLeft = m_tasksLeft--;
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}
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if (target < m_numberOfNails) {
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m_lineResult[target] = checkLine(target);
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}
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} while (tasksLeft > 0);
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}
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}
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public:
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/// \brief constructor
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/// \param nail vector with nail positions
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/// \param duplicateFactor duplication penalty factor
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Main(const std::vector<uint32_t>& nails, float duplicateFactor, int16_t numThreads) : m_syncPoint(numThreads + 1, [](){}), m_nails(nails) {
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m_duplicateFactor = duplicateFactor;
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m_numberOfNails = nails.size();
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m_lineResult = reinterpret_cast<int64_t*>(malloc(sizeof(int64_t) * m_numberOfNails));
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for (uint16_t i = 0; i < m_numberOfNails; ++i) {
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m_lineResult[i] = INT64_MAX;
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}
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// a lookup of used paths to count repeats
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m_usedpaths = reinterpret_cast<uint16_t*>(malloc(m_numberOfNails * m_numberOfNails * sizeof(uint16_t)));
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bzero(m_usedpaths, m_numberOfNails * m_numberOfNails * sizeof(uint16_t));
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m_nextTarget = 0;
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m_imgWidth = 0;
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m_running = true;
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m_targetState = NULL;
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m_currentState = NULL;
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m_tasksLeft = 0;
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m_numThreads = numThreads;
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m_busyFlag = 0;
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m_worker.reserve(numThreads);
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for (uint16_t i = 0; i < numThreads; ++i) {
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m_worker.push_back(std::thread(&Main::checkLines, this, i));
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}
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// wait until all threads are there
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m_syncPoint.arrive_and_wait();
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}
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/// destructor
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~Main() {
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m_running = false;
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{
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std::unique_lock<std::mutex> lock(m_workMutex);
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m_workNotification.notify_all();
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}
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for (uint16_t i = 0; i < m_numThreads; ++i) {
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m_worker[i].join();
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}
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free(m_lineResult);
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}
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/// \brief main function
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/// \param resolutionX X resolution of internal image
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/// \param resolutionY Y resolution of internal image
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/// \param nail vector with nail positions
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/// \param maxIter maximal number of iterations to run
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/// \param duplicateFactor duplication penality factor
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/// \param lineColor line color to use
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int run(const char* imageName, Magick::Image* img, uint16_t resolutionX, uint16_t resolutionY, int16_t requestedNumberOfNails, std::vector<uint32_t> nails, uint16_t maxIter, float duplicateFactor, uint8_t lineColor) {
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m_duplicateFactor = duplicateFactor;
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int16_t numberOfNails = nails.size();
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printf("res: %ix%i nails: %i maxIter: %i duplicatePenalty %.1f color: %i\n", resolutionX, resolutionY, numberOfNails, maxIter, duplicateFactor, lineColor);
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int run(const char* imageName, Magick::Image* img, uint16_t resolutionX, uint16_t resolutionY, int16_t requestedNumberOfNails, uint16_t maxIter, uint8_t lineColor) {
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printf("res: %ix%i nails: %i maxIter: %i duplicatePenalty %.1f color: %i\n", resolutionX, resolutionY, m_numberOfNails, maxIter, m_duplicateFactor, lineColor);
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// for time measurement
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struct timeval tv1, tv2;
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gettimeofday(&tv1, NULL);
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for (uint16_t src = 0; src < numberOfNails; ++src) {
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for (uint16_t dst = src + 1; dst < numberOfNails; ++dst) {
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td_pointsInLine pointsInLine = drawAALine(nails[src] >> 16, nails[src] & 0xFFFF, nails[dst] >> 16, nails[dst] & 0xFFFF, lineColor);
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for (uint16_t src = 0; src < m_numberOfNails; ++src) {
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for (uint16_t dst = src + 1; dst < m_numberOfNails; ++dst) {
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td_pointsInLine pointsInLine = drawAALine(m_nails[src] >> 16, m_nails[src] & 0xFFFF, m_nails[dst] >> 16, m_nails[dst] & 0xFFFF, lineColor);
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m_linesFromSource.insert(std::make_pair((src << 16) + dst, pointsInLine));
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}
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}
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std::vector<uint16_t> path;
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// add start position
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path.push_back(0);
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m_numberOfNails = numberOfNails;
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// a lookup of used paths to count repeats
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m_usedpaths = reinterpret_cast<uint16_t*>(malloc(numberOfNails * numberOfNails * sizeof(uint16_t)));
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bzero(m_usedpaths, numberOfNails * numberOfNails * sizeof(uint16_t));
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/// last thread end position
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m_lastPosition = 0;
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/// storage for the current state (all previous drawn threads)
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m_currentState = reinterpret_cast<int16_t*>(malloc(m_imgWidth * imgHeight * 2));
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/// temp storage to save (current) best version, will be continously updated
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int16_t* bestState = reinterpret_cast<int16_t*>(malloc(m_imgWidth * imgHeight * 2));
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// clear states
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uint32_t widthXheight = m_imgWidth * imgHeight;
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for (uint32_t i = 0; i < widthXheight; ++i) {
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m_currentState[i] = 255;
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bestState[i] = 255;
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}
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// current iteration
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uint32_t iter = 0;
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// list of used nails with their counter
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uint8_t usedPins[numberOfNails] = {0};
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uint8_t usedPins[m_numberOfNails] = {0};
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// number of continous jump tries if we got stuck
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uint16_t jumps = 0;
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/// total diff from currentState to targetState
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for (uint32_t i = 0; i < widthXheight; ++i) {
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totalDiff += weightFunction(255, m_targetState[i]);
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}
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printf("start %li\n", totalDiff);
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while ((iter < maxIter) && jumps*2 < numberOfNails) {
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printf("start diff %li\n", totalDiff);
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while ((iter < maxIter) && jumps*2 < m_numberOfNails) {
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++iter;
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#ifdef SANITYCHECK
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int64_t sanity = 0;
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#endif
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/// current best difference
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int64_t bestDiff = INT64_MAX;
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/// compensated diff includes penality when reusing paths
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int64_t compensatedBestDiff = INT64_MAX;
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int16_t bestTarget = -1;
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// printf("source %i\n", m_lastPosition); fflush(stdout);
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for (int16_t target = 0; target < numberOfNails; ++target) {
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{
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std::unique_lock<std::mutex> lock(m_resultLock);
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m_nextTarget = 0;
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m_tasksLeft = m_numberOfNails;
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}
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// notify threads
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{
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std::unique_lock<std::mutex> lock(m_workMutex);
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m_workNotification.notify_all();
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}
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m_syncPoint.arrive_and_wait();
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// wait for threads, results are in m_lineResults
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m_finishedNotification.acquire();
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// search best result
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for (int16_t target = 0; target < m_numberOfNails; ++target) {
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if (target == m_lastPosition) continue;
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int64_t diff = checkLine(target);
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if (diff < bestDiff) {
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if (m_lineResult[target] < bestDiff) {
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bestTarget = target;
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bestDiff = diff;
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bestDiff = m_lineResult[target];
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}
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}
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// printf("bestTarget %i diff %li\n", bestTarget, bestDiff);
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if (bestDiff < 0) {
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// apply current best
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td_linesFromSource::const_iterator lttIter = m_linesFromSource.find((std::min(m_lastPosition, bestTarget) << 16) + std::max(m_lastPosition, bestTarget));
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/*if (lttIter == m_linesFromSource.end()) {
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printf("iter fail %i %i\n", m_lastPosition, bestTarget);
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abort();
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}*/
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td_pointsInLine::const_iterator pilIter = lttIter->second.begin();
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while (pilIter != lttIter->second.end()) {
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uint16_t x = (*pilIter).x;
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uint16_t y = (*pilIter).y;
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int16_t sub = (*pilIter).color;
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uint32_t index = y * m_imgWidth + x;
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int16_t cur = m_currentState[index];
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cur -= sub;
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bestState[index] = cur;
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m_currentState[index] -= sub;
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++pilIter;
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}
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} else {
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path.pop_back();
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}
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// select next target randomly (kind of, intentially producing the same numbers)
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bestTarget = random() % numberOfNails;
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bestTarget = random() % m_numberOfNails;
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path.push_back(bestTarget);
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m_lastPosition = bestTarget;
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++usedPins[bestTarget];
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path.push_back(bestTarget);
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// update used pins
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++usedPins[bestTarget];
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// update diff
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totalDiff += bestDiff;
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// progress report
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if (iter % 100 == 0) {
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printf("best %4i -> %4i(%4i, %4i) diff %9li (%12li) iter %5i path %i\n", m_lastPosition, bestTarget, nails[bestTarget] >> 16, nails[bestTarget] & 0xFFFF, compensatedBestDiff, totalDiff + bestDiff, iter, m_usedpaths[std::min(m_lastPosition, bestTarget) * m_numberOfNails + std::max(m_lastPosition, bestTarget)]);
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printf("best %4i -> %4i(%4i, %4i) diff %12li iter %5i path %i\n", m_lastPosition, bestTarget, m_nails[bestTarget] >> 16, m_nails[bestTarget] & 0xFFFF,
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totalDiff, iter, m_usedpaths[std::min(m_lastPosition, bestTarget) * m_numberOfNails + std::max(m_lastPosition, bestTarget)]);
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}
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// set new start position
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m_lastPosition = bestTarget;
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// update diff
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totalDiff += bestDiff;
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// update current state from best map
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memcpy(m_currentState, bestState, widthXheight * 2);
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}
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printf("size %li\n", path.size());
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// we are done, create output svg
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uint32_t counter = 0;
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for (uint16_t i : path) {
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if ((counter & 255) == 0) {
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fprintf(fh, "<path d=\"M%i %i", nails[i] >> 16, nails[i] & 0xffff);
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fprintf(fh, "<path d=\"M%i %i", m_nails[i] >> 16, m_nails[i] & 0xffff);
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} else {
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fprintf(fh, "L%i %i", nails[i] >> 16, nails[i] & 0xffff);
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fprintf(fh, "L%i %i", m_nails[i] >> 16, m_nails[i] & 0xffff);
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}
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if ((counter & 255) == 255) {
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fprintf(fh, "\" />\n");
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gettimeofday(&tv2, NULL);
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float timeNeeded = (tv2.tv_sec - tv1.tv_sec) + (tv2.tv_usec - tv1.tv_usec) / 1000000.0;
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fprintf(fh, "</g>\n");
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fprintf(fh, "<text x=\"30\" y=\"10\" style=\"font-weight:bold;font-size:60px;font-family:'DejaVu Serif'\"><tspan x=\"30\" y=\"70\">%s %i %i</tspan><tspan x=\"70\" y=\"150\"> %i %i %.2f %i</tspan><tspan x=\"30\" y=\"%i\">%i nails, %li paths, %.1f sec</tspan></text>", imageName, resolutionX, resolutionY, requestedNumberOfNails, maxIter, duplicateFactor, lineColor, imgHeight - 30, numberOfNails, path.size(), timeNeeded);
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fprintf(fh, "<text x=\"30\" y=\"10\" style=\"font-weight:bold;font-size:60px;font-family:'DejaVu Serif'\"><tspan x=\"30\" y=\"70\">%s %i %i</tspan><tspan x=\"70\" y=\"150\"> %i %i %.2f %i</tspan><tspan x=\"30\" y=\"%i\">%i nails, %li paths, %.1f sec</tspan></text>", imageName, resolutionX, resolutionY, requestedNumberOfNails, maxIter, m_duplicateFactor, lineColor, imgHeight - 30, m_numberOfNails, path.size(), timeNeeded);
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fprintf(fh, "</svg>");
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fclose(fh);
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// cleanup
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free(m_targetState);
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free(bestState);
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free(m_currentState);
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free(m_usedpaths);
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path.clear();
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const char* imageName = argv[1];
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uint16_t resolutionX = atoi(argv[2]);
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uint16_t resolutionY = atoi(argv[3]);
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uint16_t numberOfNails = atoi(argv[4]);
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uint16_t requestedNumberOfNails = atoi(argv[4]);
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uint16_t maxIter = atoi(argv[5]);
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float duplicateFactor = atof(argv[6]);
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uint8_t lineColor = atoi(argv[7]);
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// position nails
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#ifdef circle
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for (uint16_t i = 0; i < numberOfNails; ++i) {
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float x = sin(2.0 * M_PI * i / numberOfNails) * (imgWidth-1) / 2.0 + imgWidth / 2.0;
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float y = cos(2.0 * M_PI * i / numberOfNails) * (imgHeight-1) / 2.0 + imgHeight / 2.0;
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for (uint16_t i = 0; i < requestedNumberOfNails; ++i) {
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float x = sin(2.0 * M_PI * i / requestedNumberOfNails) * (imgWidth-1) / 2.0 + imgWidth / 2.0;
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float y = cos(2.0 * M_PI * i / requestedNumberOfNails) * (imgHeight-1) / 2.0 + imgHeight / 2.0;
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nails.push_back((static_cast<uint32_t>(floor(x)) << 16) + static_cast<uint16_t>(floor(y)));
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}
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#endif
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#ifdef multicircle
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uint16_t count = numberOfNails/1.5;
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uint16_t count = requestedNumberOfNails/1.5;
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for (uint16_t i = 0; i < count; ++i) {
|
||||
float x = sin(2.0 * M_PI * i / count) * (imgWidth-1) / 2.0 + imgWidth / 2.0;
|
||||
float y = cos(2.0 * M_PI * i / count) * (imgHeight-1) / 2.0 + imgHeight / 2.0;
|
||||
|
@ -456,7 +568,7 @@ int main(int argc, char* argv[]) {
|
|||
}
|
||||
uint16_t width = imgWidth / 1.2 - 1;
|
||||
uint16_t height = imgHeight / 1.2 - 1;
|
||||
count = numberOfNails/1.5;
|
||||
count = requestedNumberOfNails / 1.5;
|
||||
for (uint16_t i = 0; i < count; ++i) {
|
||||
float x = sin(2.0 * M_PI * i / count) * (width-1) / 2.0 + imgWidth / 2.0;
|
||||
float y = cos(2.0 * M_PI * i / count) * (height-1) / 2.0 + imgHeight / 2.0;
|
||||
|
@ -464,7 +576,7 @@ int main(int argc, char* argv[]) {
|
|||
}
|
||||
width = imgWidth / 1.5 - 1;
|
||||
height = imgHeight / 1.5 - 1;
|
||||
count = numberOfNails/2;
|
||||
count = requestedNumberOfNails / 2;
|
||||
for (uint16_t i = 0; i < count; ++i) {
|
||||
float x = sin(2.0 * M_PI * i / count) * (width-1) / 2.0 + imgWidth / 2.0;
|
||||
float y = cos(2.0 * M_PI * i / count) * (height-1) / 2.0 + imgHeight / 2.0;
|
||||
|
@ -472,7 +584,7 @@ int main(int argc, char* argv[]) {
|
|||
}
|
||||
width = imgWidth / 2 - 1;
|
||||
height = imgHeight / 2 - 1;
|
||||
count = numberOfNails/3;
|
||||
count = requestedNumberOfNails / 3;
|
||||
for (uint16_t i = 0; i < count; ++i) {
|
||||
float x = sin(2.0 * M_PI * i / count) * (width-1) / 2.0 + imgWidth / 2.0;
|
||||
float y = cos(2.0 * M_PI * i / count) * (height-1) / 2.0 + imgHeight / 2.0;
|
||||
|
@ -480,7 +592,7 @@ int main(int argc, char* argv[]) {
|
|||
}
|
||||
width = imgWidth / 3 - 1;
|
||||
height = imgHeight / 3 - 1;
|
||||
count = numberOfNails/4;
|
||||
count = requestedNumberOfNails / 4;
|
||||
for (uint16_t i = 0; i < count; ++i) {
|
||||
float x = sin(2.0 * M_PI * i / count) * (width-1) / 2.0 + imgWidth / 2.0;
|
||||
float y = cos(2.0 * M_PI * i / count) * (height-1) / 2.0 + imgHeight / 2.0;
|
||||
|
@ -488,7 +600,7 @@ int main(int argc, char* argv[]) {
|
|||
}
|
||||
width = imgWidth / 5 - 1;
|
||||
height = imgHeight / 5 - 1;
|
||||
count = numberOfNails / 6;
|
||||
count = requestedNumberOfNails / 6;
|
||||
for (uint16_t i = 0; i < count; ++i) {
|
||||
float x = sin(2.0 * M_PI * i / count) * (width-1) / 2.0 + imgWidth / 2.0;
|
||||
float y = cos(2.0 * M_PI * i / count) * (height-1) / 2.0 + imgHeight / 2.0;
|
||||
|
@ -497,7 +609,7 @@ int main(int argc, char* argv[]) {
|
|||
nails.push_back((static_cast<uint32_t>(floor(imgWidth / 2.0)) << 16) + static_cast<uint16_t>(floor(imgHeight / 2.0)));
|
||||
#endif
|
||||
#ifdef grid
|
||||
uint8_t sq_pins = sqrt(numberOfNails);
|
||||
uint8_t sq_pins = sqrt(requestedNumberOfNails);
|
||||
float distX = static_cast<float>(imgWidth - 1) / (sq_pins - 1);
|
||||
float distY = static_cast<float>(imgHeight - 1) / (sq_pins - 1);
|
||||
for (uint16_t y = 0; y < sq_pins; ++y) {
|
||||
|
@ -508,9 +620,7 @@ int main(int argc, char* argv[]) {
|
|||
#endif
|
||||
|
||||
|
||||
Main m;
|
||||
m.run(imageName, &img, resolutionX, resolutionY, numberOfNails, nails, maxIter, duplicateFactor, lineColor);
|
||||
|
||||
Main m(nails, duplicateFactor, std::min(std::thread::hardware_concurrency(), 64U));
|
||||
m.run(imageName, &img, resolutionX, resolutionY, requestedNumberOfNails, maxIter, lineColor);
|
||||
Magick::TerminateMagick();
|
||||
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue