45 lines
1.6 KiB
TypeScript
45 lines
1.6 KiB
TypeScript
// Logic inverted Tri-State component for the LogicSimulator
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// Copyright (C) 2022 Sascha Nitsch
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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// eslint-disable-next-line @typescript-eslint/no-unused-vars
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class LogicInvTristate extends BaseComponent {
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private a = false;
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private b = true;
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private q = WireState.float;
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constructor(simulator: Simulator, id: string, param: BaseComponentParam) {
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super(simulator, id, param);
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this.pins.set('a', new TriState(this, -25, 0));
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this.pins.set('b', new TriState(this, 0, -20));
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this.pins.set('q', new TriState(this, 25, 0));
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}
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setup(canvas: SVGElement) {
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super.doSetup('logicinvtristate', canvas);
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}
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io() {
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this.a = this.binary(this.getPin('a').getAndReset(), true);
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this.b = this.binary(this.getPin('b').getAndReset(), true);
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}
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update(): boolean {
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const oldstate = this.q;
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this.q = this.b ? WireState.float : this.a ? WireState.high : WireState.low;
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this.getPin('q').setState(this.q);
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return oldstate !== this.q;
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}
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}
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