91 lines
3.0 KiB
TypeScript
91 lines
3.0 KiB
TypeScript
// 3-pin jumper component for the LogicSimulator
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// Copyright (C) 2022 Sascha Nitsch
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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// eslint-disable-next-line @typescript-eslint/no-unused-vars
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class Jumper3 extends BaseComponent {
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private pressed = false;
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private text: NodeList | null = null;
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private l: HTMLElement | null = null;
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private r: HTMLElement | null = null;
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private p1 = WireState.float;
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private p2 = WireState.float;
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private p3 = WireState.float;
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constructor(simulator: Simulator, id: string, param: BaseComponentParam) {
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super(simulator, id, param);
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if (this.breadboard) {
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this.pins.set('p1', new TriState(this, 0, -5.08 * 3));
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this.pins.set('p2', new TriState(this, 10.16, 5.08 * 3));
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this.pins.set('p3', new TriState(this, 0, -5.08 * 3));
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} else {
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this.pins.set('p1', new TriState(this, -30, 0));
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this.pins.set('p2', new TriState(this, 0, 20));
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this.pins.set('p3', new TriState(this, 30, 0));
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}
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}
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setup(canvas: SVGElement) {
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super.doSetup('jumper3', canvas);
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if (!this.element) return;
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this.text = this.element.querySelectorAll('.inner');
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this.element.addEventListener('mousedown', this.activate.bind(this));
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this.l = <HTMLElement>this.element.querySelectorAll('.l')[0];
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this.r = <HTMLElement>this.element.querySelectorAll('.r')[0];
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this.updateSwitch();
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}
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updateSwitch() {
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if (!this.r || !this.l) return;
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if (this.pressed) {
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this.r.classList.add('hidden');
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this.l.classList.remove('hidden');
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} else {
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this.l.classList.add('hidden');
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this.r.classList.remove('hidden');
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}
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}
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activate(e: MouseEvent) {
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e.preventDefault();
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this.pressed = !this.pressed;
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if (this.text && this.text.length > 0) {
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// document.text = this.text;
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if (this.breadboard) {
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this.text[1].textContent = this.pressed ? '1' : '0';
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} else {
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this.text[0].textContent = this.pressed ? '---' : '] [';
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}
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}
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this.updateSwitch();
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this.simulator.manualtick();
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}
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io() {
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/*this.state.a = this.a.getAndReset();
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this.state.b = this.b.getAndReset();*/
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this.p1 = this.getPin('p1').getAndReset();
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this.p2 = this.getPin('p2').getAndReset();
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this.p3 = this.getPin('p3').getAndReset();
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}
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update(): boolean {
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const oldstate = this.p2;
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const state = this.pressed ? this.p1 : this.p3;
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this.getPin('p2').setState(state);
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return state !== oldstate;
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}
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}
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