// J-K-Flip-Flop component for the LogicSimulator // Copyright (C) 2022 Sascha Nitsch // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // You should have received a copy of the GNU General Public License // along with this program. If not, see . interface JKFlipFlopParam extends BaseComponentParam { default?: boolean; } // eslint-disable-next-line @typescript-eslint/no-unused-vars class JKFlipFlop extends BaseComponent { private j = false; private k = false; private CLK = true; private oldCLK = true; private q = false; constructor(simulator: Simulator, id: string, param: JKFlipFlopParam = {}) { super(simulator, id, param); this.pins.set('j', new TriState(this, -30, -15)); this.pins.set('k', new TriState(this, -30, 15)); this.pins.set('clk', new TriState(this, -30, 0)); this.pins.set('q', new TriState(this, 30, -15)); this.pins.set('notq', new TriState(this, 30, 15)); if (param.default) this.q = param.default; this.getPin('q').setBool(this.q); this.getPin('notq').setBool(!this.q); } setup(canvas: SVGElement) { super.doSetup('jkflipflop', canvas); } io() { this.j = this.binary(this.getPin('j').getAndReset(), true); this.k = this.binary(this.getPin('k').getAndReset(), true); this.CLK = this.binary(this.getPin('clk').getAndReset(), true); } update(): boolean { const oldstate = this.q; if (this.oldCLK === false && this.CLK === true) { if (this.j === true && this.k === true) { this.q = !this.q; } else { if (this.j === true) { this.q = true; } if (this.k === true) { this.q = false; } } } this.getPin('q').setBool(this.q); this.getPin('notq').setBool(this.q === false); this.oldCLK = this.CLK; return oldstate !== this.q; } }